Record a video. Upload it. Get a 3D model back.
That's it. About a minute of processing, and you have a textured mesh you can spin around and share.
Photogrammetry
The technique is called photogrammetry. It reconstructs 3D geometry from 2D images by analyzing how features move between frames.
Circle around an object with your camera, and the algorithm figures out the shape and texture from the motion.
No depth sensor. No special hardware. Just your phone's regular camera.
What Used to Suck
Traditional photogrammetry meant taking dozens of photos, importing them into desktop software, waiting, and tweaking settings until something usable came out.
Mukbang handles everything server-side. Record 5-15 seconds of video, upload, done.
How to Get Good Results
Keep the object centered. Move around it smoothly. Good lighting helps.
Works best on food and small objects with visible texture. Shiny or transparent surfaces are harder.
The output is a 3D model fused back onto the video. Tap it, pinch to zoom, drag to rotate.